![]() There you will have to use one of these cheap red/cyan glasses.Īnother option is, for a side-by-side "unsqueezed" video, to use a Google cardboard device and your phone. The simplest way to watch a "3D" video on Youtube, say on your computer, is when the video is exported in "anaglyph" mode (left image is red, right is blue+green). This will have its own glasses requirement depending on the technology used. ![]() Edited Jby Barry you will need to watch that specific video on a 3D TV. As they moved back and forth, I had to keyframe the stereoscopic adjustment to keep them converged, but there's virtually nothing that can't be converged in post. I have a Youtube video with morays- shot with a JVC-TD1- where, at times, I was under a foot from them. Power Director, although not nearly as robust as Edius, also can do a pretty good job. At this point, my primary NLE is Grass Valley Edius which can converge virtually anything. And, even if you do go closer than they can converge- probably under 1 foot, this can still easily be corrected in post. Gopro Dual at medium FOV or wide, have no problem converging under 1m. I strongly disagree with their point of view and go out of my way to get underwater content in the front of the screen. In order to get it, you have to shoot at 4 feet or preferably less. Negative parrallax- 3D popout- is controversial as the 3D purists abhor it. Edited Jby Barry Cĭepending on the editing software you use, 1m can be quite meaninless. A lot of sharks, wrecks, and beautiful reef scenes. Sometime in the future, I'll post a link to the video I plan to mix from the content taken on this trip. Quite the underwater bonus!Īt this point, I would have to say that for anyone serious about doing high quality underwater 3D video, the Gopro Dual would be very hard to beat even by camera systems costing several thousand dollars and weighing 30lbs. This goes against common orthodoxy, but that's the way I see it! Also, the Gopro, even at wide FOV showed NO barrel distortion at all. Also, I don't feel that the lack of a dome port caused any problems with distortion or chromatic aberrations. They handled much wider contrast in scenes where the TD1- which is really pretty good- was blowing out highlights. The Gopros were nothing short of stellar performers and easily outstripped the TD1 in dynamic range. One camera was medium FOV and the other was set to wide FOV. Both were set at 2.7K in Protune mode with white balance set at RAW- very impotant. I used 2 Dual housings mounted to the JVC-TD1 housing. ![]() I just got back from a week of diving in the Bahamas where I got to use the 3D Duals for the first time underwater. Nevertheless, I wanted to start a dedicated Gopro Dual 3D thread for anyone who uses one or is interested in Gopro 3D. And, further realize, that there aren't a lot of us out there. In post, they'll be combined on the timeline with content from the TD1 which has a fairly narrow FOV.Īnyway, I fully realize that 3D is the Rodney Dangerfield of video these days- no love or respect. They'll be set to shoot at different framerates and FOVs. The plan is to mount both of the Gopro Duals on the TD1 housing pre aimed to line up with the LCD viewfinder on the TD1. Boy was I surprised! I haven't dove with it yet but plan to this summer in the Bahamas for some shark & wreck diving. When I bought the first one, I had fairly low expectations for the 3D it could do. ![]() Within the last year, I've aquired two Gopro Dual Heros along with the four 3+ Blacks to go in them. Up until this year, my 3D video shooting has been with a JVC-TD1 which I consider to be an excellent underwater camcorder. I've been shooting underwater 3D video for a couple of years now, and 2D video & still in various forms for about 30 years.
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